![]() So, the save system was very rigid in the first Dead Rising, how is it in the second one? ![]() (Inafune laughs with no translation required, knows what's coming.) (Don't forget to check out our preview on Dead Rising 2 for more.) We talked to Inafune at E3 about the design decisions and criticisms of the Dead Rising series, as well as Capcom's ongoing attempt to balance east and west game design philosophies. Capcom's Global Head of Production, Keiji Inafune, who started with the company over 20 years ago as an illustrator, oversees production of the publisher's major franchises, including Resident Evil, Lost Planet, Street Fighter and Dead Rising.
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